Keung Yoon Bae
Assistant Professor
Overview
Keung Yoon Bae is Assistant Professor of Korean Studies at the School of Modern Languages. Her research examines the relationship between media production and state governance in Korea, across different industries and eras. Her most recent work examines ownership and governance over video games and competitive gaming culture in South Korea. She has published writings on global video gaming culture and esports, with a focus on South Korea, in anthologies such as Media technologies for work and play in East Asia and Introducing Korean Popular Culture; she has also published articles on colonial Korean filmmakers (Journal of Japanese and Korean Cinema), and the advent of South Korean webcomics (East Asian Journal of Popular Culture).
- Harvard University, PhD. East Asian Languages and Civilizations
- Harvard University, MA. Regional Studies in East Asia.
- Princeton University, AB. Comparative Literature.
Interests
- Digital Media
- Korean
- Literary and Cultural Studies
- Media Studies
Focuses:
- Asia (East)
- East-Asian Studies
- Film History and Theory
Courses
- JAPN-3813: Special Topics: East Asian Cinema
- KOR-3415: Korean K-Pop/Film/Drama
- KOR-3813: Special Topics: East Asian Cinema
- KOR-4060: Media and Public Culture
- KOR-4500: Intercultural Seminar
- KOR-4813: Special Topics: East Asian Cinema
- KOR-4813: Special Topics: Korean Film and Culture
- KOR-6060: Media Pub Cult Korean
- KOR-8803: Special Topics
- ML-2500: Think Globally, Act Locally: An Introduction to Cross-Cultural Studies
- ML-2500: Intro Cross-Cult Studies: East Asian Cinema
Publications
Selected Publications
Journal Articles
- Centre as periphery: learned coloniality in colonial Korean filmmaking
In: Journal of Japanese and Korean Cinema [Peer Reviewed]
Date: January 2025
- From underground to the palm of your hand: The spatiality and cultural practice of South Korean webtoons
In: East Asian Journal of Popular Culture [Peer Reviewed]
Date: April 2017
Chapters
- Visualizing the Invisible: Korean Esports and the Representation of Gameplay Skill
In: Introducing Korean Popular Culture
Date: 2023
- 'Too Many Koreans': Esports Biopower and South Korean Gaming Infrastructure
In: Media Technologies for Work and Play in East Asia: Critical Perspectives on Japan and the Two Koreas [Peer Reviewed]
Date: 2021
All Publications
Journal Articles
- Centre as periphery: learned coloniality in colonial Korean filmmaking
In: Journal of Japanese and Korean Cinema [Peer Reviewed]
Date: January 2025
- Admitting an Attraction: Colonial Villainy, Visuality, and The Handmaiden (2016) as Critique
In: International Journal of Korean History
Date: August 2020
- From underground to the palm of your hand: The spatiality and cultural practice of South Korean webtoons
In: East Asian Journal of Popular Culture [Peer Reviewed]
Date: April 2017
Chapters
- Visualizing the Invisible: Korean Esports and the Representation of Gameplay Skill
In: Introducing Korean Popular Culture
Date: 2023
- 'Too Many Koreans': Esports Biopower and South Korean Gaming Infrastructure
In: Media Technologies for Work and Play in East Asia: Critical Perspectives on Japan and the Two Koreas [Peer Reviewed]
Date: 2021
Updated: Never Changed